Diferencia entre revisiones de «Learning Games»

De Jose Castillo Aliaga
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Línea 10: Línea 10:
* [https://en.wikipedia.org/wiki/Balance_%28game_design%29 Balance Game design]
* [https://en.wikipedia.org/wiki/Balance_%28game_design%29 Balance Game design]
* [http://www.psypost.org/2015/10/action-video-games-improve-brain-function-more-than-so-called-brain-games-38100 Action video games improve brain function more than so-called ‘brain games’]
* [http://www.psypost.org/2015/10/action-video-games-improve-brain-function-more-than-so-called-brain-games-38100 Action video games improve brain function more than so-called ‘brain games’]
* [http://www.gamejournal.it/computer-games-as-a-tool-for-language-education/#.Vh_LepfGCDA Computer games as a tool for language education]


=== Resources ===
=== Resources ===
Línea 27: Línea 28:
* [http://www.theguardian.com/technology/2015/sep/29/video-games-not-anarchic-they-treat-us-like-naughty-children Video games aren't anarchic – they treat us like naughty children]
* [http://www.theguardian.com/technology/2015/sep/29/video-games-not-anarchic-they-treat-us-like-naughty-children Video games aren't anarchic – they treat us like naughty children]
* [http://www.gamejournal.it/apocalypse-postponed-discourses-on-video-games-from-noxious-objects-to-redemptive-devices/#.Vh_LdJfGCDA Discourses on video games from noxious objects to redemptive devices]
* [http://www.gamejournal.it/apocalypse-postponed-discourses-on-video-games-from-noxious-objects-to-redemptive-devices/#.Vh_LdJfGCDA Discourses on video games from noxious objects to redemptive devices]
* [http://www.gamejournal.it/wolf_lived_experience/#.Vh_L0pfGCDA Video games, cinema, Bazin, and the myth of simulated lived experience]


=== Videogames and politics ===
=== Videogames and politics ===

Revisión del 17:56 15 oct 2015

Links Collection

Resources

Opinion

Videogames and politics

Special Games

Real Experiences

Examples of videogames